BLACKHOLE

CS / EN

10 critical days Posted by Fiola on January 9, 2015 08:58 AM

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Got it. Done. Finished. Auriel is completed, just like the rest of the crew of spaceship Endera. The dubbing dialogues in both Czech and English are mastered, cut and on Friday the last ‘bother’ awaits me – fixing and detecting of the missing dialogues. Because when you’re doing something as mechanized as this, you’re sure to make a mistake somewhere. Surely, I’ve joined some dialogues together, or disconnected the others. Some of them are sure to be TOO long, so they’ll need to be divided into ‘parts’. This all I’ll have to deal with in the next few days, and then the final correction for which I’ll ask someone to come and take care of will come. I couldn’t do it again.

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I don't know how to countdown the days: 11 left Posted by Fiola on January 8, 2015 00:54 AM

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Well, I get you might be angry with me. Yesterday's blog I called 12 experiments and you actually didn’t get to find out more about them. The truth is, we’re on the same boat. It seemed like such a poetically interesting countdown that I invented a heading which was absolutely different from my plan on the article. Sorry! :)

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12 experiments, that failed Posted by Fiola on January 7, 2015 01:30 AM

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I’d be lying if I said I’m writing today’s entry with joy. I’d be lying if I said that at the moment, everything feels jolly. Because that’s not the truth. Indeed. It’s 1:30 AM a I have just finished editing and exporting the last part of Selassie. I thought I’ll die during the editing. Don’t get me wrong, the dialogs are great, Selassie is, too. But my sound editing software just keeps crushing down.

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13 days left to intern deadline Posted by Fiola on January 6, 2015 01:03 AM

Yesterday we’ve told you about the reasons to our postponement, and today, after a very short discussion with the dev-team, I decided that an everyday entry about what’s going on with the game could be somewhat interesting. Especially for those of you who are looking forward to the game and experience frustration from the lack of ideas on what kinds of problems could we have with Blackhole.

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The story begins with BLACKHOLE Posted by Fiola on January 4, 2015 03:38 AM

The latest trailer presents all the main characters that you will meet in the game! Blackhole is an exciting animated 2D platformer with elements of changing the gravity. The story is about astronauts which are saving the planet Earth from black holes. Unfortunately, one black hole is so large that it sucks the entire spaceship. Thanks to special protocols of artificial intelligence Auriel crew will survive crash and find the Entity, brand new world inside a black hole!

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